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James Kress

Graphics System in software ~ Fall 2014

Clobber BotsScreen Capture of Program
This was a project from Introduction to Computer Graphics. This first project was a multi-part project that created a graphics pipeline in software. Meaning that we wrote everything from shading to the scanline algorithm to run on the CPU. 

This project uses the phong shading model and allows for arbitrary camera placement around the geometry. This project was very interesting to do, and a video of 1000 images generated around the data set is shown below. Those images were all generated in 77 sec, including reading geometry, moving the camera, applying transformations and shading, and saving the image file. 




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